| A young man dressed in green. Pointy elfin-like ears. | | | | Another new addition to the Zelda franchise was the |
| A mighty sword slung over his back. And the weight | | | | addition of another parallel world to the actual world |
| of a world on his shoulders. Those of us who have | | | | Link lives in. Link is able to move back and forth |
| played the Legend of Zelda video games on various | | | | between the Light and Dark World, which used to be |
| Nintendo consoles have been fans of the series from | | | | the Sacred Realm before evil moved in. However, |
| the first time we played the game. It is a love | | | | players are greeted with the sight of Link as a pink |
| beyond definition for die hard Zelda fans. Is it the | | | | rabbit if they attempt to enter the Dark World |
| music that creeps into your mind and plays over and | | | | before obtaining the Moon Pearl. Depending on where |
| over for no reason? The pioneering game play that | | | | the player tried to cross between the worlds |
| introduced us all to the underground labyrinths where | | | | determined where they would appear in the opposite |
| monsters and creatures lurked and haunted us for | | | | world, often unlocking different secrets that were |
| days on end? Or is it the classic story of cheering on | | | | unattainable any other way. This concept would be |
| good to triumph over evil and for the boy to save | | | | central to the plot in another successful Zelda |
| his girl? Whatever the reason, Zelda fans are hooked, | | | | installment, Ocarina of Time. |
| and have been since 1987. | | | | The central characters from the original Legend of |
| The third installment of the Zelda series, The Legend | | | | Zelda are present in Link to the Past, but some had a |
| of Zelda: A Link to the Past, was a groundbreaking | | | | makeover for the new capabilities of the Super |
| game in its own right. Released in 1991 in Japan and in | | | | Nintendo. Link is, of course, still the main antagonist, |
| 1992 in the United States, the game returned to the | | | | but this is the first game where Zelda takes a |
| top-down view of game play familiar to players from | | | | somewhat active role in her own rescue. Link goes to |
| the original Legend of Zelda. The sequel on the NES, | | | | Hyrule Castle to rescue her, and she is able to |
| Link's Awakening, used a side-scrolling game play | | | | communicate telepathically with him to tell him where |
| familiar to fans of the Super Mario Bros. series and | | | | she is. She also give Link a sword and shield when he |
| most other games on the NES. This allowed the | | | | finds her, and follows him out of the dungeons. |
| player to see everything around them within the | | | | Ganon is still around as the ever present dark enemy, |
| screen before moving on to the next. The game play | | | | but players do not realize that fact until much later in |
| moved along a type of grid, in which you played in | | | | the game. The character, Agahnim, is the foe Link |
| one square, and when you moved to the edge of it | | | | believes he is fighting, but in the final battle of the |
| to go to a different area, Link moved into another | | | | game Ganon erupts from the broken body of |
| square. | | | | Agahnim. |